Overview of 3D Video technology
I found this paper very interesting and i think its a worthwhile read.
[A Three-Dimensional Video (3D Video) system is able to offer to the user a better and deeper experience of video
contents providing both the perception of the scene's depth and the ability to freely browse the scene itself. 3D Video
has gained significant interest during the last years and due to the advances in acquisition processes and display
technologies and it is now wide spreading in medical, entertainment, and communication industries. So, a number of
novel 3D video applications are getting feasible [1] due to a certain improvement of capture and display technologies
supported by advanced Multi-view Video Coding (MVC) techniques.
3D video applications can be grouped under three main categories: Free-viewpoint video (FVV), Three-Dimensional
Television (3DTV), and Immersive teleconferencing. Figure 1(a) illustrates these new trends introducing the end-toend architectures of different possible applications [2]. In this illustration, a multi-view video is first captured and
then encoded by a multi-view video encoder. Then, a server transmits the coded bitstreams to different clients with
different capabilities. At the final stage, the coded video is decoded and rendered with different tools according to the
application scenario and the capabilities of the receiver.
More on this can be found here ]